Friday, 18 July 2014

Snake Tower

The Snake Tower spits a highly poisonous venom that is extracted from the most poisonous snakes in the world. The structure is most effective against every walking unit, especially Paladins.
Royal Revolt 2 Snake Tower
Functions:

The Snake Tower, third short-range tower unlocked countering the Mortar, damages enemies slowly with its potent poison. Although it looks innocuous—spitting its deadly glop only at nearby enemies—its venom lasts considerably long and easily depletes the health of Paladins and kings without poison shield. With a Level 1 health of 5,700, the Snake Tower is another favored time-killer and defense-booster in the game. This tower, which is weak against blunt damage, can be destroyed quickly by Paladins and Cannons and by Hammerstrike and Sonic Blast.

TIPS

Snake Towers are always used in combination with more damaging towers like Bomb Towers, Firebolt Towers, and Skull Towers. They last longer when placed in a way that counteracts their short range: at any tile, with well-upgraded Spikes in front and long-range towers nearby.

It is rare to see a kingdom that specializes in stopping enemies with poison damage. However, this can be an interesting tactic to employ: Imagine Mortars killing groups of enemies by complementing the Snake Tower’s short range. Even a king with 500 points of poison shield would be unable to last long if bombarded with poisoned bombs—and since he would have to lead his troops in taking down Snake Towers, he would be forced to get close to their attack range. There would be nothing to face but poison!

Making a Snake Tower stand longer requires the common strategy of assigning long-range defenders (Archer, Arblaster, Froster, Pyromancer, and Mortar) and pairing each tower with high-level Spikes. Placing distracting Bomb Towers and heavy-damaging Firebolt Towers and Skull Towers nearby to assail attackers supplements this effectively.

To destroy Snake Towers in no time, equip the blunt-inflicting Hammerstrike and Sonic Blast. Recruit Paladins and Cannons for additional blunt attack; support them with either Arblasters or Pyromancers.

Do you rely on Snake Towers in boosting your defense? What defender combinations do you employ to make the most of their poison damage? Don’t hesitate to share your tactics, whether to help others or bluff them!

No comments:

Post a Comment